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Dev Showcase | Roleplay Mechanics (Jobs, Missions, Laundering!)
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Games I've contributed, building quality systems and experience.
Longer cuts from the process: systems, updates, decisions, and the work behind each world.
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Short system showcases.
Who am I? what I do, and why it matters.
Roblox developer and filmmaker focused on playable systems, authored worlds, and clear process storytelling.
Game visits across multiple games I've worked on
Quality works that leads to high approval rates.
Building Roblox worlds, short experiments, and films about the process.